First class of second year semester A
User Experience design
I really liked how the class went I was thought the difference between Ux / Ui and how these two represent concepts. It was really an interactive class and fun, we were also given an assignment create a design proposal including a prototype for a smartphone ;
I have three ideas and still thinking on which best to follow;
- To-do-App: Would be an app used to plan the day to day life of the individual with features like calendar, alarm, listed out things to do for the day, and a reminder to do somethings if forgotten.....
- Subscription app: Alerts on incoming subscriptions from different websites and channels like Netflix, Disney plus, bills and so on. Would also show records of past bills and dates to avoid late fees.
- EducationalGame App: Mostly for people who find reading or learning boring, this app would enlighten them through game concepts as they play certain games under subject categories.. i.e so as they score world problem games in maths they are taught new things like 5 carrots x 5 carrots is equal to 25 carrots for the bunny etc...
Amongst all this idea there is one important question before diving into decision;
WHAT MAKES THESE IDEAS BETTER THAN OTHERS AND WHAT CAN I DO TO MAKE MINE BETTER!!! Obviously this is a learning ground to show ideas and think critically but I also have to be exceptional in what I do..
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